Mathematical Practice: MP6
Students will explore a game between two players moving a chess Queen from place to place on a square grid. The Queen may move any number of spaces to the left, any number of spaces downward, and any number of spaces on the downward-left pointing diagonal. Each player takes turns using these moves. Whoever gets the Queen to the bottom-left square first wins!
Developed as part of the Math Circles of Inquiry project, this session is an introduction to functions. This module allows students to investigate the definition of a function, function notation, key features of a function including increasing, decreasing (in both interval and inequality notation), maximum and minimum, average rate of change and domain and range.
Materials include a full packet of worksheets pertaining to this unit (54 pages). This part of the unit (not including transforming functions) should take about six hours of class time.
The rules to this game are simple -just Don’t Say 13… That should be easy right? This activity will explore a classic math problem, give students an idea of how to strategize, and learn about modular arithmetic.
What do adding positive and negative fractions have to do with tying knots? In this entertaining lesson, students will use ropes to explore and identify mathematical operations that untangle knots and lead to new thinking. Simple operations of twists and rotations circle back to practicing the addition of positive and negative fractions.
In this session, developed as part of the Math Circles of Inquiry project, you are playing Fortnite. There are three loot boxes marked by your teammates. Which one is the best to go to? In other words, which point is closest to a given point outside a circle, the center of the circle or one of two points of tangency connecting the outside point to the circle? The highly contextualized nature of the problem posed will make the mathematics more appealing for students to explore. Moving between individual work, partner work, and whole class discussion, students make their predictions and...
Gambling casinos are there to make money, so in almost every instance, the games you can bet on will, in the long run, make money for the casino. However, to make people gamble, it is to the casino’s advantage to make the bets appear to be “fair bets,” or even advantageous to the gambler. Similarly, “sucker bets” are propositions that look advantageous to one person but are really biased in favor of the other. In this article, we’ll examine what is meant by a fair or biased bet, and we will look in detail at some casino games and sucker...
In these puzzles, there are circles with numbers and empty circles. The goal is to put whole numbers in empty circles so that each circle has the sum of the digits of numbers connected to it. This is done by adding all the digits you see of each number (the digits of 18 are 1 and 8).
Skyscrapers come in so many different sizes! Sometimes you can’t see small skyscrapers if tall ones are in front of them. Using clues about how many skyscrapers you can see from each side you look at them, can you figure out the layout of the entire city?
Your goal is the place the numbers 1 – 9 in a 3 by 3 grid so each row, column, and diagonal add up to the same magic number. Can you find what this magic number is?