Mathematical Practice: MP2

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I Walk the Line

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Your regular commute begins at your house and ends at your office at the corner of 5th street and 6th avenue. You have been making this trip for years, but you are the restless (or adventurous) type, and you try to take a different route each day. At some point, you start to wonder how long it will take you to try all of the routes.

Oh, did I mention that you have to avoid the zombies?

Function, Function, What’s Your Model?

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Developed as part of the Math Circles of Inquiry project, this session is an introduction to functions. This module allows students to investigate the definition of a function, function notation, key features of a function including increasing, decreasing (in both interval and inequality notation), maximum and minimum, average rate of change and domain and range.

Materials include a full packet of worksheets pertaining to this unit (54 pages). This part of the unit (not including transforming functions) should take about six hours of class time.

Practical Probability: Casino Odds and Sucker Bets

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Gambling casinos are there to make money, so in almost every instance, the games you can bet on will, in the long run, make money for the casino. However, to make people gamble, it is to the casino’s advantage to make the bets appear to be “fair bets,” or even advantageous to the gambler. Similarly, “sucker bets” are propositions that look advantageous to one person but are really biased in favor of the other. In this article, we’ll examine what is meant by a fair or biased bet, and we will look in detail at some casino games and sucker...

One-Player Games

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Here is a collection of seven one player games, and one two player game. Your goal in each game is to find the winning strategy. As the rules change, can you still win? Various mathematical strategies can be employed, including working backwards, problem posing, invariants, and parity. Each game can be explored alone or in sets, providing material for several circle sessions or the classroom.

Tic-Tac-Toe 2.0: New Takes on an Old Classic

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The game of Tic-Tac-Toe has roots going back centuries. Grid-style game boards have been found in Ancient Egypt, during the Roman Empire, and in our current age on restaurant placemats. Multiple avenues of exploration are possible with this simple children’s game. A related game called “Gobblet Gobblers” takes Tic-Tac-Toe to a whole new level!

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