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Games in Math Circles, Part B

August 6, 2021 @ 10:00 am 11:40 am

We will focus on games in math circles. Such games are fun to play but they also offer opportunities for participants to think deeply about optimal strategies and do meaningful computations. Computer simulations of games or the coding of a master player that the circle can compete against are possibilities. Some games are not what they seem as they can be nearly determined by the opening setup but seeing this involves some deep funstration.

Organizer:
Edward C. KeppelmannUniversity of Nevada Reno

Sponsor: SIGMAA on Math Circles for Students and Teachers (SIGMAA MCST)

The Tamu Math Circle Apps Website

10:00 a.m. – 10:15 a.m.
Philip YasskinTexas A&M University
Carl Van HuyckJulia Robinson Mathematics Festival
Joshua GoldsteinTexas A&M University

The Winner’s Curse

10:20 a.m. – 10:35 a.m.
Theodore AlperStanford Online High School, Stanford Math Circle

Math Circles in Times of Physical Distancing

10:40 a.m. – 10:55 a.m.
Brandy WiegersCentral Washington University
Emilie HancockCentral Washington University
Dan ZaharopolBEAM

INVERSE

11:00 a.m. – 11:15 a.m.
Ed KeppelmannUniversity of Nevada Reno

A Tale of Tic-Tac-Toe: A day of Student Curiosity and Exploration

11:20 a.m. – 11:35 a.m.
Nicole FiderUniversity of Arizona