The rules to this game are simple -just Don’t Say 13… That should be easy right? This activity will explore a classic math problem, give students an idea of how to strategize, and learn about modular arithmetic.
A prize is hidden behind one of three doors. You choose the door where you think the prize is hidden. But before the door is opened, one of the other 2 remaining doors is opened to reveal no prize. You can choose to keep the door you chose earlier or switch to the other remaining door. What should you do?
Merriam Webster defines gerrymandering as “the practice of dividing or arranging a territorial unit into election districts in a way that gives one political party an unfair advantage in elections.” This activity tries to make sense of that definition using a few examples.